Technology is intervention by design: the use of practical and intellectual resources to develop products and systems (technological outcomes) that expand human possibilities by addressing needs and realizing opportunities. Adaptation and innovation are at the heart of technological practice. Quality outcomes result from thinking and practices that are informed, critical and creative.

There are two main areas to Technology

Designing and developing material outcomes, where students design and develop their own technological outcomes/ products using a range of different materials & processes such as, wood, fabric, electronics, resin, laser cutting, 3D printing, casting & CAD. 

Courses that relate to this are: Product Design Technology, Furniture making & Mechanical Engineering

Designing and developing in a digital environment, where students design and develop digital outcomes and also develop their computational thinking skills. Students experience learning in wide range of digital areas such as, computer programming, web development, animation, 3D modelling, robotics, information management and how computers work. 

Courses that relate to this are: Digital Technology and Computer Science 

Design and visual communication aims to develop students' creativity, critical thinking, and problem-solving skills through visual communication principles. It covers aspects of graphic design, product design, architecture, and digital media. The subject aims to enable effective communication of ideas using visual language, analyzing visual messages, and understanding form-function relationships. Students learn to think critically, make informed design decisions, and consider audience, purpose, and context While developing technical skills such as model making and sketching.

Students can choose to specialize in just one form of Technology or select a combination of technology based courses based on their areas of interest. 

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Courses in this Learning Area